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AI Insights · Timothy · October 2021

Top 5 Shooter Games Performance in Poland - Q3 2021

In Q3 2021, the top shooter games in Poland showcased varying trends in downloads, revenue, and active users, with some apps experiencing notable peaks and declines.

Top 5 Shooter Games Performance in Poland - Q3 2021

During the third quarter of 2021, the top 5 shooter games in Poland displayed diverse performance trends across downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:

Elemental Master by SUPERSONIC STUDIOS LTD had a noticeable spike in weekly downloads, peaking at 36K in mid-July. However, downloads gradually declined, settling at around 4K by the end of September. Weekly active users followed a similar pattern, starting from 2K in late June and reaching a peak of 54K in mid-July before decreasing to approximately 8K by the end of the quarter. Despite high engagement, the app saw minimal revenue, with a brief peak of $4 in late July.

Zooba: Zoo Battle Royale Games from Wildlife Studios experienced steady weekly revenue growth, reaching around $2.1K in early August before a slight dip and stabilizing at around $1.6K by the end of September. Downloads were relatively stable, fluctuating between 4K and 8K. Active users saw a gradual decline from 81K at the end of June to 57K by late September.

Epic Prankster: Hide and shoot by HOMA GAMES had a consistent revenue trend, maintaining around $50 to $90 weekly. The game’s downloads showed a peak of 9.9K in mid-July, followed by a gradual decline to around 3.5K by the end of the quarter. Active users mirrored this trend, starting at 13K in late June, peaking at 19K in mid-July, and then stabilizing around 9K in September.

Mech Arena - Shooting Game by Plarium Global Ltd saw a significant increase in weekly revenue, peaking at $2.5K by the end of September. Weekly downloads started strong with 17K in mid-August but dropped to around 5K by the end of September. Active users showed a notable increase from 7K in early August to 23K in late August, before stabilizing around 15K towards the end of the quarter.

World of Tanks Blitz™ by WARGAMING Group Limited maintained robust weekly revenue, peaking at $20.7K in early September. Weekly downloads were relatively stable, ranging from 3.5K to 6.3K. Active users remained high throughout the quarter, starting at 114K in late June, peaking at 124K in mid-September, and ending the quarter at 120K.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021